Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Shanghai, China
You apply directly with the employer. We never charge applicants.
Shanghai, China
You apply directly with the employer. We never charge applicants.
Pay not published. Too few similar jobs show pay for a fair estimate.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create and iterate player-focused designs that will delight millions around the world.
As a Senior Game Designer (Systems – Balancing & Economy) on the Unpublished R&D Product team, you will help design, build, and refine gameplay systems that support engaging player experiences. You will partner with designers, artists, and engineers to develop, iterate, and improve systems through rapid prototyping, testing, and cross-functional collaboration. This role requires a hands-on designer who is comfortable working in an evolving development environment, balancing experimentation with thoughtful decision-making while continuously improving gameplay systems and player experiences. You will report into the Game Director of the team.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!